Progress Update 10/05/2024
This week there has been quite a bit of hustle and bustle amongst our development team as everyone scrambles to discuss some particularly large gameplay concepts and designs. As it turns out, the implementation of features on the roadmap has begun to outpace the rate at which said features are more carefully planned out and discussed. So expect to see some good discussions popping up in the near future. We've also just had various different projects being worked on in tandem, so all in …
Read More →Progress Update 09/28/2024
Our team has been diligently working on various aspects, ensuring that everything runs smoothly and efficiently. We've made significant strides in refining existing features, improving gameplay mechanics, and enhancing the overall experience.
In addition to our ongoing work, we’ve started developing new features to enhance gameplay. We are also focusing on improving visuals and graphics, along with sound, to create a more immersive experience. Thank you for your continued support, a…
Read More →Progress Update 09/21/2024
Good progress continues this week, with the largest addition being a revamped graphical auto-evo report that will make understanding exactly what is going on in your world easier.
Various graphical improvements, such as new chunks and improved convolution surfaces, and work on part customization and more rewarding engulfment increases gameplay variety. And, as always, bug-squashing.
New DevBuild for our patrons:
Created a new much more graphical auto-…
Progress Update 09/14/2024
This week, we have continued working on many aspects of the game, including the development of new features that didn't quite make it into the previous release, and the usual bug fixes. Overall, it has been a productive week with smooth collaboration and solid progress.
The most prominent and exciting feature which will be available in the latest devbuild is the implementation of real 3D membranes for our microbes. Our cells are no longer cut-outs of transparent paper overlaid onto …
Read More →Progress Update 09/07/2024
With the successful release of version 0.7.0 behind us, we’re now excited to shift our focus to the development of version 0.7.1. Your continued support has been key to refining the game, and we’re eager to bring even more improvements and updates in this next release..
We’re pleased to share that we’ve already made some progress on the 0.7.x roadmap. A few tasks have been completed, and we've fixed several issues that were impacting performance and stability. While there's stil…
Read More →Devblog #43: Meshes and Miches

Continuing the momentum from our previous update, many new features have been added to Thrive which will enrich the player experience. Symbolizing another monumental step forward towards a complete Microbe Stage, we present to you Thrive 0.7.0!
This release marks the completion of the 0.6.x roadmap. For this release the major features are a new auto-evo algorithm based on miches that should generate much better AI species, and a convolution surface algorithm which gives macroscopic …
Read More →Progress Update 08/24/2024
It's the final week before the release of 0.7.0 and we have now entered feature-freeze. This means that all further development efforts are now aimed at bugfixes and polishing of the new features, and by golly there are a lot of them! In this week alone we have finally implemented both the long-anticipated auto-evo rework, and the equally long-anticipated 3D organism mesh generation.
Excited about these new features and just can't wait one more week to give them a spin? Worry not! W…
Read More →Progress Update 08/17/2024
Once again we are met with a reasonably productive week as our talented team continues to churn out much-needed improvements and additions to Thrive. Among the latest changes; the finalization of our long-awaited sprinting feature and comparatively smarter movement handling for AI. They no longer only move directly forward, so watch out for strafing predators! There has also been some incredible work going on behind the scenes, which you can get a sneak-peak of in the sections below.
Read More →Progress Update 08/10/2024
This week we've had a lot of great progress in a variety of features, as well as some bug fixes that will make the game play out much more smoothly for everyone. The most notable change is that players on easy mode will now be able to continue playing the game post-extinction if they happened to make some bad choices, by living on through a conveniently present closely related species.
We have just three more weeks until the release of 0.7.0, so look folks can look forward to even m…
Read More →Progress Update 08/03/2024
The backlog of features created by our beloved volunteers has finally been worked through by our lead programmer, meaning that the latest devbuild will now be packed with a new set of gameplay features and quality changes for our patrons. Coming up next, our developers have made excellent progress on a new experimental autoevo system, which if all things continue to go well, will hopefully make it into the coming release.
We are proud to announce that thanks to all the progress we a…
Read More →