Progress Update 05/24/2025
After the busy last week of new Thrive patch and a Launcher version, this week we have just mostly progress on fixing some bugs that were reported. There is an experimental camera tilt effect that can be enabled to make the game camera look less static. And there's a balance change for currents to affect bigger cells properly, but other than those a large portion of this week was spent on fixing a few bugs that took quite a while to solve.
The second reason why there wasn't that much (other) progress this week is that our main programmer has been dedicating quite a bit of time on getting Thrive properly done for Mac. The good news is that this work is now complete and there will be an announcement about this really soon.
Programming
- New DevBuild for our patrons:
- Made water currents affect bigger cells more strongly to be able to push them around
- Added a graphical setting that slightly tilts the camera towards the cursor, which can be enabled in the game settings
- Fixed tolerance tooltips sometimes always showing debuffs when the theoretically perfect tolerances calculation failed due to not taking organelle effects into account
- Fixed the move to patch button staying active when the patch extinction popup was triggered multiple times in a row
- Fixed organelle names in tooltips not updating when changing the game language
- Fixed chemical equation titles not updating on language change
- Updated translations
Here's a teaser about what's going to be announced very soon:
Graphics
- Nothing Substantial
Gameplay
- Nothing Substantial
Sound
- Nothing Substantial
Theory
- Nothing Substantial
Outreach
- Nothing Substantial
Other
- Please welcome our new programmer, Ibad018 to the team!