Progress Update 01/21/2023


Posted on January 21, 2023

Progress Update Banner 2023-01-21

Development continues at a steady pace as we reach new milestones in controller functionality, and some small tweaks here and there to eliminate bugs. Feature discussion has ramped up a bit as we continue to refine our plans for the game.

There was a bit of miscommunication last week regarding controller support, so to clarify; The editor is a far cry from being navigable via controller, and currently only supports tab switching with the controller.

Programming

  • New DevBuild for our patrons:

    • It is not possible to rebind and see controller buttons in the options menu

    • Added a new movement mode (screen relative) that can be used for keyboard input (it is the default mode for controller input)

    • Movement tutorial now works with a controller but has a warning that controller support is not fully done and is buggy

    • Added fossilisation buttons to more places

    • Evolutionary tree now works for freebuild games started with a fossil

    • Fixed a bug with options menu thinking there are changed options, if the settings file didn't exist

    • Fixed some trailing new lines in English text

    • Updated translations

  • Controller support continues to see great progress, now with functional rebinds and tutorial for movement.

Note that while you can move in-game using the controller, cell orientation remains locked to the cursor position. So we're not quite there yet! There are also no default bindings.

Graphics

  • Nothing Substantial

Gameplay

Sound

  • Nothing Substantial

Theory

  • Nothing Substantial

Outreach

  • Nothing Substantial

Other

  • Nothing Substantial

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