Devblog #44: Oxygenating
Brace yourselves for another feature-packed update: 0.7.1 is here! Along with enhancements to the various reports available to the player in the editor, a lot of visual improvements to our cells, backgrounds, icons, and textures are here.
Furthermore, oxygen is now dynamically simulated, being introduced by photosynthetic life forms on your planet. This has an immense effect on gameplay and progression throughout the Microbe Stage. Your organism, which now starts its journey on an a…
Read More →Progress Update 10/19/2024
It’s the final week before the release of 0.7.1 and we are shifting our focus more towards bug fixing and polishing of already developed features. We finally implemented long-anticipated dynamic environments and many other cool features!
Excited to see all these features yourself? Feel free to download our 0.7.1 release candidate and give it a spin! Afterwards feel free to share your experience with us and have fun playing!
- New DevBuild for our patrons:
Progress Update 10/12/2024
This week we have seen an explosion of activity in our graphics team, as our artists go wild with experimental ideas and redesigns that are sure to give the microbe stage a substantial glow-up. You can get a taste of some of the fruits of their cooking further down in this post.
We've also made some preparations for the player starting in an anoxic world (World with no oxygen) such as the hydrogenase protein, which could be described as a cousin of the metabolosome. This new part al…
Read More →Progress Update 10/05/2024
This week there has been quite a bit of hustle and bustle amongst our development team as everyone scrambles to discuss some particularly large gameplay concepts and designs. As it turns out, the implementation of features on the roadmap has begun to outpace the rate at which said features are more carefully planned out and discussed. So expect to see some good discussions popping up in the near future. We've also just had various different projects being worked on in tandem, so all in …
Read More →Progress Update 09/28/2024
Our team has been diligently working on various aspects, ensuring that everything runs smoothly and efficiently. We've made significant strides in refining existing features, improving gameplay mechanics, and enhancing the overall experience.
In addition to our ongoing work, we’ve started developing new features to enhance gameplay. We are also focusing on improving visuals and graphics, along with sound, to create a more immersive experience. Thank you for your continued support, a…
Read More →Progress Update 09/21/2024
Good progress continues this week, with the largest addition being a revamped graphical auto-evo report that will make understanding exactly what is going on in your world easier.
Various graphical improvements, such as new chunks and improved convolution surfaces, and work on part customization and more rewarding engulfment increases gameplay variety. And, as always, bug-squashing.
New DevBuild for our patrons:
Created a new much more graphical auto-…
Progress Update 09/14/2024
This week, we have continued working on many aspects of the game, including the development of new features that didn't quite make it into the previous release, and the usual bug fixes. Overall, it has been a productive week with smooth collaboration and solid progress.
The most prominent and exciting feature which will be available in the latest devbuild is the implementation of real 3D membranes for our microbes. Our cells are no longer cut-outs of transparent paper overlaid onto …
Read More →Progress Update 09/07/2024
With the successful release of version 0.7.0 behind us, we’re now excited to shift our focus to the development of version 0.7.1. Your continued support has been key to refining the game, and we’re eager to bring even more improvements and updates in this next release..
We’re pleased to share that we’ve already made some progress on the 0.7.x roadmap. A few tasks have been completed, and we've fixed several issues that were impacting performance and stability. While there's stil…
Read More →Devblog #43: Meshes and Miches
Continuing the momentum from our previous update, many new features have been added to Thrive which will enrich the player experience. Symbolizing another monumental step forward towards a complete Microbe Stage, we present to you Thrive 0.7.0!
This release marks the completion of the 0.6.x roadmap. For this release the major features are a new auto-evo algorithm based on miches that should generate much better AI species, and a convolution surface algorithm which gives macroscopic …
Read More →Progress Update 08/24/2024
It's the final week before the release of 0.7.0 and we have now entered feature-freeze. This means that all further development efforts are now aimed at bugfixes and polishing of the new features, and by golly there are a lot of them! In this week alone we have finally implemented both the long-anticipated auto-evo rework, and the equally long-anticipated 3D organism mesh generation.
Excited about these new features and just can't wait one more week to give them a spin? Worry not! W…
Read More →